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Google Testing Game-Streaming

Google Testing Game-Streaming

Working together with Ubisoft for its latest release, Assassin’s Creed Odyssey, Google is offering a limited number of players the chance to test its new game streaming service.

Project Stream

The company wants to push the limits of current streaming technology, and aims to transform the way we interact with various media and content types. Project Stream is currently a technical test to see if a triple A-rated game can be streamed to the Chrome browser, with as little impact on the playability of the game as possible. Naturally, it’s not going to be an easy ride.

While streaming music and video is one thing, a user can tolerate a few seconds of buffering while the content is loaded, however, a game such as Odyssey requires a huge amount of system resources, and timing is down to milliseconds. Therefore, the service demands a minimum broadband bandwidth of 25Mb, and is only currently available in the U.S.; plus, there’s only a limited number of spaces available for testing. Additionally, the service will support both keyboard/mouse, and controller setups, and you will need both a Google and Ubisoft account.


Google Testing Game-Streaming 2

What Next?

If the service is successful it will bring about an interesting change in the gaming landscape. Obviously, there’s going to be a fair amount of work needed before the service would  go global, but if, or when, it does, it could mean the end of purchasing games from stores and the likes of Steam, and instead streaming them from a monthly subscription via Google’s servers straight into Chrome. Could we also see the future release of a Google Streaming Box? Something that would fit nicely under the TV and provide the streamed games to the household’s expansive 4K TV? It certainly sounds like an interesting concept.

What do you think of a Google game streaming service? Let us know in the comments below.

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